UWAGA: Combat Commander: Mediterranean nie jest samodzielną grą. Aby w nią zagrać, musisz posiadać Combat Commander: Europe.
NOTE ON 3rd Printing:This will be identical to the previous printing except that, as usual, we will correct any known errata.
Combat Commander: Volume II – Mediterranean(or „CC:M”) is the sequel toCombat Commander: Volume I – Europe(„CC:E”).CC:M’s main theme is the addition of three new „nationalities” to theCombat Commanderfamily:
This second game in theCombat Commanderseries includes units, cards, and scenarios depicting the fighting forces of these nations.
FATE CARDS: As for Germany, Russia and America inCC:E, each of the new nationalities has its own 72-card Fate Deck highlighting its historical strengths and weaknesses (marksmanship for the British, giving them fewer shots but of higher quality; a higher likelyhood of surrender for broken Italian units; quality Orders, Actions, and Events for the French but saddled with only a „1” discard capability; etc.).CC:M’s Playbook will include the following:
Combat Commanderis one of those rare exceptional values in wargaming – one that can be revisited time and time again, each with a new tale to tell.
Game Features:
TIME SCALE: several minutes per turn
MAP SCALE: 30 meters per hex
UNIT SCALE: Squads, Fire Teams, and Leaders
NUMBER OF PLAYERS: Two
COMPONENTS
| Liczba graczy | 2 osoby |
| Wiek | 12+ |
| Czas gry | ok. 60 – 180 minut |
| Wydanie | Angielskie |
| Instrukcja | Angielska |




























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