Ukraine is in turmoil: embroiled in a civil war which has lasted for years and the situation seems further from resolution with each year that passes. Clandestine support from both Russia and the West fuels the war and keeps any hope of peace at bay. In the meantime, the civil war in Syria and the fight against Islamic extremism gathers steam. NATO and Russia stare each other down in a „coopetition” in the region, and tensions rise meteorically as not so „friendly” fire incidents occur. The West tightens sanctions against Russia and ratchets up its rhetoric; Russia, meanwhile, attempting to regain a place in global power politics, responds with sanctions of its own against Turkey and starts low-level cyber warfare and „little green men” incidents in the Baltics. Tempers flare across the world, Turkey shoots down another Russian plane while Russian SAM batteries shoot down a Turkish F-16 in retaliation. Russia declares enough is enough, decides on war with NATO, and invades the Baltics and Poland. Belarus, knowing where it’s bread is buttered, joins in. Some NATO nations rush to the rescue while others debate the issue. Once again, Europe trembles to the rumble of tank treads and marching boots…
Next War: Poland, the fourth volume in GMT’sNext Warseries, moves the action from Asia to Europe and allows players to fight a near future war in Poland as the Russians and their allies invade and NATO responds.
A large portion of Poland is represented by the Operational (hex) map, while the Baltics are represented by a Strategic Display (similar toNext War: Taiwan’s). The Russians are not the behemoth of the Cold War, but they possess good material and a much better trained army than before. The Baltics, using new rules and mechanics, may fall quickly, although their forces may put up some resistance and make an appearance as reinforcements, while the front quickly establishes itself in eastern Poland as the Russian 6th and 20th Armies push forward to seal the Suwalki Gap while NATO rushes forces into the area spearheaded by the Allied Rapid Reaction Corps and followed up by whatever nation’s troops respond to the Article 5 declaration. The question is, can NATO stop the Russians or will Poland be overrun while Russia presents the world with afait accompli?
Ground units inNext War: Polandrepresent primarily brigades, regiments, and battalions of the armies of the Russia, her allies, and NATO. All ground units are rated for their attack and defense strengths, movement capabilities, and unit efficiency.
Air units represent fighter, bomber, and attack squadrons of the major combatants and are rated for All-Weather Capabilities as well as their range, average pilot skill, and their abilities in Air-to-Air Combat, Close Air Support, and Strike missions.
The game’s map represents the area in and around the eastern border of Poland at a scale of roughly 7.5 miles per hex. The map stretches from Kaliningrad Oblast in the north to Warsaw in the south, and from the Belorussian border west to Poznan.
The Baltics are represented by a Strategic Display incorporating Land Areas and At Sea Boxes.
A game turn is generally composed of:
There are several Standard Game scenarios. Some are small and focus on limited objectives while others are variations of a campaign game encompassing the entire map. Similarly to previous games in the series, the Advanced Game scenarios will be divided into various starting points scenarios allowing reinforcements to arrive at differing times as well as providing additional logistical support.
So, the question remains. Can you, as the Russian player, enforce your will on the West and regain your former status in world affairs. Or will you, as SHAPE (Supreme Headquarters Allied Powers Europe) successfully use the assets at your disposal to blunt the Russian attack and save Poland?
COMPONENTS
| Liczba graczy | 1 – 2 osoby |
| Wiek | 14+ |
| Czas gry | ok. 120 – 180 minut |
| Wydanie | Angielskie |
| Instrukcja | Angielska |













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